Gamer’s Bill of Rights
Brad Wardell of Stardock has recently issued a “Gamer’s Bill of Rights“, and what his goals are with it and who he wants to get involved:
The Gamer’s Bill of Rights
- 1. Gamers shall have the right to return games that don’t work with their computers for a full refund.
- 2. Gamers shall have the right to demand that games be released in a finished state.
- 3. Gamers shall have the right to expect meaningful updates after a game’s release.
- 4. Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game.
- 5. Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will play adequately on that computer.
- 6. Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their consent.
- 7. Gamers shall have the right to re-download the latest versions of the games they own at any time.
- 8. Gamers shall have the right to not be treated as potential criminals by developers or publishers.
- 9. Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.
- 10. Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.
His goal is to get publishers and developers to sign this agreement to protect those buying PC games and have the same level of quality assurance as consoles offer. We’re already a few steps there with some publishers, but we still have a way to go, and a little stamp on a box of a publisher/developer’s game would go a long way.
- 1. Gamers shall have the right to return games that don’t work with their computers for a full refund.
- 5. Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will play adequately on that computer.
These two are a huge problem with PC gaming. Unfortunatly, I cannot afford a beast gaming rig, so when new games come out, the only thing I have to go by are specs, and I wish I didn’t plunk down $50 on Bioshock and Unreal Tournament 3 to find out that minimum specs mean nothing other than, “Some shit will show up on the screen.” While I disagree with gamers being able to return games that don’t work (too abusive), downloadable demos would alleviate these problems, as well as protect the gamer (slightly) from a bomb of a game.
- 2. Gamers shall have the right to demand that games be released in a finished state.
I think this goes without saying. Massive games require a large budget and time, and when the publisher starts breathing down the devs neck’s, sometimes shit gets pulled. I’m lookin’ at you, MMOs.
- 3. Gamers shall have the right to expect meaningful updates after a game’s release.
In a world where we have downloadable live content and expansions, most games want to remain viable for months after the release. Breathing new life into a game via these methods is much more cost-effective than building a game from scratch, but to require updates after a game’s release is a bit much, unless we’re referring to “making sure the game runs on system updates.” /shrug
- 4. Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game.
- 6. Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their consent.
- 8. Gamers shall have the right to not be treated as potential criminals by developers or publishers.
These are the “no shit” ones, but they still happen. Paying $49.99-$59.99 for a Triple-A PC game does not ensure that you’ll have to download extra crap to play the game, and while I don’t know of any games that install controversial software without consent, that sounds like a pretty big red flag. Maybe this would happen more often once the other requirements in this list were met (like Steam, but another distribution system that required something other than a client download).
Gamers treated like pirates? There are many methods of pirate-proofing games that do nothing but to piss off people who have sunk their cash into them. It was cool to know that when I uninstalled/reinstalled my copy of Bioshock that wouldn’t run that I could only do it three more times before I lost access to my game.
- 7. Gamers shall have the right to re-download the latest versions of the games they own at any time.
- 10. Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.
These are both a great step in the direction towards a digital world. CDs are a thing of the past, and I feel like a fucking badass caveman with my binder of games. Steam’s service alleviates these problems, and I gotta say it’s awesome innovation in gaming distribution. Unfortunately, one of Steam’s downsides is…
9. Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.
…to have to be connected to the internet to play a single-player game. While I’m almost always connected, if I want to fire up a game of Half-Life 2, I should be able to validate my account some how to do it.
Good direction and requirements? What do you think?


